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Building A Game Writing Portfolio: PWW Assignment 2 – Cutscene Cinematic

The second Pixelles Writing Portfolio Program assignment was to make a cinematic for a cutscene. After struggling with the assignment a bit I realised the problem was all the cinematics or cut scenes I liked were just slide shows with narration. Thanks, Obsidian. Honestly though the ‘Dead Money’ intro of Fallout: New Vegas is the most effective 20 seconds and something to strive for. With that in mind, I kept with the previous theme of “extending the world I’ve already built in this unfinished Twine game” from the first assignment. Basically, this doesn’t not take place…

Building A Game Writing Portfolio: PWW Assignment 1 – Character Design Sheet

Recently, I took the Pixelles Writing Portfolio Program (which is free and great, check it out here). I’ve played with game writing before, I have a massive unfinished Twine game with documentation in spreadsheets, all that. But I wanted to purposefully attack and learn about it. The first assignment was making a character design sheet. I put it off for a while, but once I actually sat down to do it, I saw there was hardly anything left on it and all of it was easily scraped from a character…

So You’ve Decided to Play The Most Dangerous Game: 7 Things to Know Before Hunting Man For Sport

If you’re someone who is always chasing that next thrill or challenge, the idea of hunting your fellow man for sport may be an activity you’ve considered. For many of us, playing the most dangerous game is as inevitable as the survivors of a shipwreck or zombie apocalypse turning on each other in vicious plays of power. To the sportsman, nothing can compare with prey that has the ability to reason. Daredevils may be drawn to the heady promise of the adrenaline of the chase. Parents searching for a less…