Building A Game Writing Portfolio: PWW Assignment 2 – Cutscene Cinematic

The second Pixelles Writing Portfolio Program assignment was to make a cinematic for a cutscene. After struggling with the assignment a bit I realised the problem was all the cinematics or cut scenes I liked were just slide shows with narration. Thanks, Obsidian. Honestly though the ‘Dead Money’ intro of Fallout: New Vegas is the most effective 20 seconds and something to strive for. With that in mind, I kept with the previous theme of “extending the world I’ve already built in this unfinished Twine game” from the first assignment. Basically, this doesn’t not take place…