The second Pixelles Writing Portfolio Program assignment was to make a cinematic for a cutscene. After struggling with the assignment a bit I realised the problem was all the cinematics or cut scenes I liked were just slide shows with narration. Thanks, Obsidian. Honestly though the ‘Dead Money’ intro of Fallout: New Vegas is the most effective 20 seconds and something to strive for.
With that in mind, I kept with the previous theme of “extending the world I’ve already built in this unfinished Twine game” from the first assignment. Basically, this doesn’t not take place in Fallout: New Vegas. I had some fun finding a fast and repeatable style for the storyboard, which is always a challenge for me. I also enjoy imitating a specific type of language or writing style (a holdover from the copywriting days) which made the narration also an enjoyable challenge.
Below is the two-page cinematic storyboard and on the game writing section of my site is a PDF of both this and the straight script for the scene.


A version of this post was initially published in a locked Patreon post on April 21, 2021.